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Frog Fractions — winner of Giant Bomb’s URL of the Year award and IGF Nuovo honorable mention.
Welcome to Frog Fractions. You will learn all about fractions!
Desert Hike EX — winner of SFIGJam Excellence in Narrative.
You and your coworkers just finished your IPO! Rolling in cash, you decide to attend Burning Man. However, unscrupulous bandits at the burn steal your car and drive away, with all your Bitcoins in the back seat! With only the backup Bitcoins you kept in your sock, you’re going to have to hike all the way back to San Francisco.
This is a survival horror game set in 7th grade. To get through the school day without having a nervous breakdown, you must impress your peers by matching their skirt lengths. Watch out for the popular girls because their opinion is very influential!
Brian and I cooked this up for Molyjam 2012. It is about a teddy bear facing a moral dilemma.
“Every accomplishment I do is outweighed by the need to do more. And my mistakes never go away, they just glare at me forever, even though they’re small and meaningless. There’s not even points. It just gets harder to see and slower to get things done until finally you don’t want to go on.”
A surrealist text adventure I wrote with Craig Timpany many years ago. If you haven’t played text adventures before, you will probably not get anywhere in this game without reading Zarf’s Guide to IF.
Games I’ve worked on that exist elsewhere
“You got the girl. Now it’s five years later, your marriage is falling apart, and you’ve come to realize you know nothing about her. In order to save your marriage, you’ll have to discover what traits you share in common, and select dates that make both of you happy — or at least minimize your misery.”
I built the dating mini games. Pro-tip: all the dating mini games use the arrow keys as input.
Winter Vacation Story is a co-op survival game for PC, set in the Alaskan wilderness. Play alone or with up to three friends!
Celebrities in Prison — external link.
A user-written work of Interactive Fiction. From the site: “Imagine reading a Choose Your Own Adventure book, except the author never bothered writing any endings, and left a bunch of blank pages for you to write bits, and the book is lying on the couch in your dorm so anyone can add to it. It’s sort of like that, except on the Internet. So you don’t have to go back to college to participate.”
What if Pong had spoilers? Find out inside!
I made Rubbery Racers for 2013′s 0-hour game jam. Rubbery Racers is a game that explores the ramifications of rubber band racing AI.
Two player co-op. You get more points the closer the life meter is to the left or the right, but don’t let it fill up entirely!
Hot Dog! Doo doo doo doot doot doo, doot doo doot doo…
A 0-hour game. Analog nibbles plus infarctions.
A 0-hour game. A co-op test of asymmetrical controls. One player moves and fires with the arrow keys and the other moves and fires with the mouse.
A follow-up of sorts to The Kid and the Kid, this gives the players goals to protect, and gives the keyboard player a force-field rather than a gun.
A four-player, one-button racing game inspired by Super Sprint.
A four-player, one-button racing game in which you struggle with abstruse control schemes.
A fusion of Clockwise Carburetors and Pogo Grapple Racecars, in which two of you are racing and two of you are trying to murder the racers.
Take the racing out of the equation, leaving just murdering, and add in a bunch of varyingly useful control schemes.