Twinbeard!

Attack Donkey

In my post-GDC fugue state, I for some reason made the decision to immediately attend Daniel Moore’s 1-hour jam. Here is a video game:
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The Yelling Game

Last weekend I attended a jam hosted at Sifteo, who make a gaming platform consisting of swarms of tiny screens. Sort of.

I made a multiplayer game about building a shared language, called “The Yelling Game.” Here’s a video of people playing it.

It ended up winning I forget what the prize was called, but me and Adam Rickert, the artist, both went home with three-cube Sifteo sets.

This is probably going to help nobody, but if you want to play it and you know what to do with an ELF, here’s an ELF. Enjoy!

Overall I was quite impressed with Sifteo as a platform. The specs are shockingly restrictive by modern game developer standards, but the SDK is very slick as embedded systems development goes. Daniel Plemmons, the guy who ran the jam, told me that part of his job description is to run a jam like that every two months. I’m probably going to make a habit of attending, because this was a lot of fun.

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2012 Indie Picks

As part of their top 12 indie games of 2012 piece, indiegames.com asked me for my own indie picks from this year. I quickly found that I had a lot more to say than they had space for, so here’s the expanded version:
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Hot Dachshund

Privileges of being the Frog Fractions guy: I can release this with no context and people will hammer on it forever trying to find nonexistent secrets.

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Frog Infarctions

My 0-hour game this year mostly reuses assets from Frog Fractions. Mostly. Steer with the arrow keys.
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Frog Fractions Press Roundup


Some people like our game you guys! I think that is pretty great.

The people who wrote these articles actually talked to me:

Also some entertaining forum/comment threads, if you’re into that sort of thing:

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Frog Fractions

You can play Frog Fractions now!

Also, Frog Fractions has an IGF entry page now!

(So does Winter Vacation Story, while I’m at it.)

Box quote time! These are all things that people who are not me said about Frog Fractions:
“Ever thought it’d be cool to make a game where the content is 90% secrets?”

“It’s like ‘Look Around You’ the video game.”

“When Twinbeard set out to subvert the government using video games, there are few who would have expected him to do so through an educational game about fractions; fewer still would have expected it to work.”

“Frog Fractions is the first game I’ve played all the way through in years.”

“No spoilers, but I am incredibly excited to see this game come out.”

“This is mankind’s greatest achievement.”

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Coming Soon

I haven’t been posting here but I’ve totally been working on stuff! Upcoming things I’m working on:

  • An iOS game I can’t talk about yet.
  • Another iOS game that may never see release.
  • “Winter Vacation Story,” a four-player survivalist game set in the Alaskan wilderness.
  • Frog Fractions! I’ve set the hard deadline of submitting this to IGF in mid-October.
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Just Murderers: Havana Nights

A challenger appears: the eagle with the knife. Also, a new feature: team play. Also Havana! Also I tweaked everyone’s controls and the pollute-cycle might be a little too powerful now.
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Just Murderers

I took my four-player, one-button murder simulator, rounded it up to five players — one gets the mouse — and added three character classes and a class-selection interface. I didn’t spend much time balancing the classes, but I did ensure that they’re all very effective at murdering. Music by Alan Smithee.
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