Tag Archives: flash

Heavy Metal Princesses

I built this with a four-man team at the May 5th MADE game jam, in 8 hours. It was a surprise to me, too! I was just going to work on Frog Fractions, until we introduced ourselves and Luther kind of just… took charge of the table. It’s an asymmetrical co-op arena shooter in which [...]

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Pogo Grapple Murderers

This is a four-player, one-button racing/murder sim. Play as a racecar that can only turn clockwise, and your goal is to make laps. Or, play as a pogo grapple murderer, and your goal is to pogo grapple murder the racecars by crashing into them. Music by Alan Smithee.

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Pogo Grapple Racecars: Tokyo Drift

The final word — hopefully — in Pogo Grapple Racecars.

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Pogo Grapple Racecars 2

The long awaited sequel!

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Pogo Grapple Racecars

For Klik of the Month 58 I took the Clockwise Carburetors assets and built another one-button racing game, this time with a considerably more complicated control scheme. The intention here is for you to get four friends playing the game at once and figuring the controls out together, but if you want me to spell [...]

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Clockwise Carburetors

Louis Gorenfeld and the Pixie Engine guys and I took a break from Rich Vreeland’s Fez soundtrack release party for an hour to have a game jam on the patio. Here’s what I made:

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Huggy Bear

East Bay Molyjam 2012 represent!

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Frog Fractions Update

Just snagged Chris J. Hampton, a.k.a. Beek, as musician for Frog Fractions. Also, if you’ve seen me demo Frog Fractions — or if you’ve read the name “Frog Fractions” — you’ll probably be surprised to see where the project has gone since then. It’s maybe a little bit over-ambitious.

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The Asshole Game

Play The Asshole Game before reading spoilers about it!

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The Kid and The Kid: Teal Alert

As promised, I made a game in 0 hours in the wee hours of the morning! Here it is: The Kid And The Kid: Teal Alert. It’s a co-op test of asymmetrical controls. One player moves and fires with the arrow keys and the other moves and fires with the mouse. Thanks to Shamayel for [...]

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