Tag Archives: 1-hour game
I made Rubbery Racers for 2013’s 0-hour game jam. Rubbery Racers is a game that explores the ramifications of rubber band racing AI. Play Rubbery Racers!
In my post-GDC fugue state, I for some reason made the decision to immediately attend Daniel Moore’s 1-hour jam. Here is a video game:
My 0-hour game this year mostly reuses assets from Frog Fractions. Mostly. Steer with the arrow keys.
A challenger appears: the eagle with the knife. Also, a new feature: team play. Also Havana! Also I tweaked everyone’s controls and the pollute-cycle might be a little too powerful now.
As promised, I made a game in 0 hours in the wee hours of the morning! Here it is: The Kid And The Kid: Teal Alert. It’s a co-op test of asymmetrical controls. One player moves and fires with the arrow keys and the other moves and fires with the mouse. Thanks to Shamayel for […]