Author Archives: Jim
You and your coworkers just finished your IPO! Rolling in cash, you decide to attend Burning Man. However, unscrupulous bandits at the burn steal your car and drive away, with all your Bitcoins in the back seat! With only the backup Bitcoins you kept in your sock, you’re going to have to hike all the [...]
I got an email last week that is my favorite piece of Frog-related fan mail. Other Frog-related fans, it’s time to step up your game! I asked for permission to reproduce it here: From: Nirojan Subject: Frogs Your game Frog Fractions was pretty cool, but you probably already know that. I enjoyed it. Then I [...]
Brian posted a time-lapse video of our respective desktops over the course of the development of Skirt Quest. For some reason his is more fun to look at!
Brian and I made this for Molyjam 2013. It is a survival horror game set in 7th grade. To get through the school day without having a nervous breakdown, you must impress your peers by matching their skirt lengths. Watch out for the popular girls because their opinion is very influential!
If you get stuck in any Twinbeard games, leave a message on the hotline for assistance, at (469) BEA-RDS4! That’s (469) 232-7374. Ask your parents for permission before you call.
Winter Vacation Story is a co-op survival game for PC, set in the Alaskan wilderness. It is the result of a game jam I took part in in the Unknown Worlds offices, over a year ago, and is finally released now!
Bass Jumper is a four-player rhythm game I made (as part of a fairly large team) for Whammy Jammy. I never bothered writing about it here because you can’t play it; it’s an installation piece, requiring a projection screen and a bunch of Arduinos and motion sensors. But we’ve just submitted it to IndieCade, a [...]
In my post-GDC fugue state, I for some reason made the decision to immediately attend Daniel Moore’s 1-hour jam. Here is a video game:
Last weekend I attended a jam hosted at Sifteo, who make a gaming platform consisting of swarms of tiny screens. Sort of. I made a multiplayer game about building a shared language, called “The Yelling Game.” Here’s a video of people playing it. It ended up winning I forget what the prize was called, but [...]